Extends:
Modifiers:
Source code
SpatialFear.SFSeqTrigger%%
%function_comment% | bool | bFreeze | ||
%function_comment% | name | CounterEvent | ||
%function_comment% | float | fFloatFreezeTimeAfterTouch | ||
%function_comment% | int | Sequence |
| FireCounterEvent (actor Other, bool bUntrigger) | |||
| timer () | |||
| Touch (actor Other) | |||
| Trigger (actor Other, pawn EventInstigator) | |||
| UnTouch (actor Other) |
{
fFloatFreezeTimeAfterTouch=2.000000
}